Executive summary
nippin turns a Roblox game into the revenue engine for a token: every Robux the game earns, net of Roblox's fee, flows into a pool that $NIPPIN holders can tap by burning their tokens.
The ecosystem rests on two pillars:
- The game: nippin pet builderA Roblox pet simulator. Players design their own pets, raise them and trade them. A broad, layered monetization model generates a steady stream of Robux.
- The community: a Discord serverIt hosts a pet marketplace of all known experiences, trading exclusively in $NIPPIN, and the Burn & Earn Swap, where $NIPPIN is exchanged for Robux and permanently destroyed.
The opportunity
Most community tokens have nothing behind them but sentiment; $NIPPIN is tied to the real revenue of a Roblox game, because every Robux in the swap pool comes from in-game sales.
Pet simulators are among the most successful genres on Roblox. Collecting, raising and trading keep players engaged for months and drive repeat purchases. nippin adds a twist the genre rarely offers: players create their own pets. Every pet is one of a kind, which fuels trading and deepens attachment to the game.
For investors, the logic is simple. Game revenue fills the pool, the pool creates demand for $NIPPIN, and every swap shrinks the supply permanently.
Part 1: the Roblox pet simulator
The game is the economic heart of nippin: 100 % of its Robux revenue, after Roblox's fee, goes straight into the Burn & Earn Pool.
Core gameplay
Revenue streams
| Stream | Examples | Type |
|---|---|---|
| Game fees | Launch, every trade | Repeat purchase |
| Developer products | In-game currency, grow products | Repeat purchase |
Roblox retains a share of in-game sales, typically around 30 % on in-game purchases. Only the net amount enters the pool.
Two currencies, two roles
nippin uses two currencies with similar names. They are separate and cannot be exchanged for each other.
| Nippin (in-game) | $NIPPIN (token) | |
|---|---|---|
| What it is | The park's currency inside Roblox | Community token on Solana |
| How you get it | Bought with Robux in the in-game shop | Bought on Pump.fun or Jupiter |
| What it's for | Meals, stars, holidays, pets and trades in the park | The Discord Pet Marketplace and the Burn & Earn Swap |
| Converts back? | No | Yes, into SOL or USDT on Jupiter |
The link between them: every Robux players spend on in-game Nippin is game revenue, and that revenue fills the swap pool for $NIPPIN holders.
Part 2: the Discord server
The Discord server is where $NIPPIN comes to life, through two features: the Pet Marketplace and the Burn & Earn Swap.
The Pet Marketplace
The marketplace brings together pets from all known experiences, and every trade settles exclusively in $NIPPIN. This gives the token real-world utility beyond the swap and creates steady, organic demand.
The Burn & Earn Swap
Holders exchange $NIPPIN for Robux from the pool. Every token used in a swap is burned and removed from circulation forever.
| Parameter | Value |
|---|---|
| Price per Robux | 0.8 cents worth of $NIPPIN |
| Maximum swap volume | Current pool balance |
| Tokens used | Permanently burned |
Cheaper than the official store
In the Roblox store, 400 Robux cost $4.99, about 1.25 cents per Robux. Through the Burn & Earn Swap, the same 400 Robux cost just $3.20 worth of $NIPPIN, roughly 36 % less.
US cents per Robux. Roblox store prices on roblox.com (US).
The rate is fixed in US dollars, not in tokens. When the $NIPPIN price rises, fewer tokens are needed per Robux; when it falls, more are burned. The number of tokens burned moves with the market, while the dollar value per Robux stays constant.
Tokenomics and value flow
$NIPPIN is deflationary by design: every swap burns tokens for good, and the burn capacity grows in step with the game's revenue.
The pool is funded only by game revenue, and every Robux that leaves it takes $NIPPIN out of circulation.
Token details
| Ticker | $NIPPIN |
| Blockchain | Solana |
| Contract address | 8iQbSoL1v7KGJRHLqtn8Nj4wnFf6qegjBtQ11oK4pump |
Allocation
Only 4.75 % of the supply goes to the team, and the dev share is locked for two years.
- Dev: 2.75 %, locked for 2 years
- Moderators: 2 % (2 × 1 %)
- Remaining supply: 95.25 %
Illustrative example
| Step | Value |
|---|---|
| Gross in-game revenue | 1,000,000 Robux |
| Into the pool after ~30 % Roblox fee | 700,000 Robux |
| $NIPPIN value burned if fully swapped | $5,600 |
These figures illustrate the mechanism and are not a revenue forecast.
Roadmap 2026
nippin rolls out in four phases over the course of 2026.
- Q1 2026Token launch$NIPPIN launched on Solana.
- Q2 2026BuildGame development, AI integration on X.
- Q3 2026CommunityGame development, Discord and Roblox community opening.
- Q4 2026Game launchLaunch the nippin pet builder on Roblox and open the marketplace and swap on Discord.
Disclaimer
This whitepaper is for information only and does not constitute an offer to buy or sell tokens or securities. It is not investment advice and makes no promise of returns or future value. Prospective investors should seek their own legal and tax advice before investing.
nippin is not affiliated with, endorsed by or reviewed by Roblox Corporation or Discord Inc. See also the full disclaimer.